![]() Judgment’s combat also lacks the brutal balletic finesse that was found in previous entries. Punching people really, really hard gave Kiryu all the answers so it must work for Yagami. It’s indicative of Judgment’s slavish need to rely on the framework presented by past Yakuza games. Namely, he’s not a burly bruiser in the shape of a Kiryu or even a Goro Majima his need to pound on some poor soul to get information presents a massive narrative disconnect that can’t quite be shaken off. It doesn’t help, either, that there’s a serious disconnect between what Yagami is and what he does. The second half features Yagami relying heavily on rearranging facial features of yakuza members and various criminals instead of predominantly sorting through clues across several enticing whodunnits – which says it all. You’ll soon find that the game itself doesn’t even have faith in its core gameplay mechanics, with the tried-and-tested combat of previous Yakuza comes increasingly coming to the fore instead. He’s simply a character along for the ride, watching as others get to make all the important moves. Just doing all the case legwork without bringing it home in a grandstanding finale at the end of a chapter feels massively unfulfilling and removes all agency from Yagami. It’s particularly galling, too, that there’s rarely any courtroom action. So, while the story itself is fantastic, it’s an impeccable narrative that works in spite of the gameplay. This, when coupled with the interminable tailing mechanic which feels like it’s ripped straight out of a PS2 game, may disappoint those looking for another Danganronpa or LA Noire-style experience. It’s hardly a cerebral, chin-scratching experience. The illusion of choice is fleeting and, instead, the only peril or penalty found in the game is not getting a tiny amount of extra XP for asking things in a more logical order, or Yagami screwing up and making light of the situation before giving the player another stab at choosing the correct response. Interrogations, and actually getting sweaty, palm-itching witnesses to fold under pressure, could have been interesting, though doesn’t really go anywhere thanks to its lack of depth. Instead, you’re left blandly hovering around bodies, replaying the same minigames over and over, or hammering buttons in QTE events – something we probably should have left behind by now in 2019. The game absolutely refuses to go all-in on the detective side of things. Unfortunately, the core gameplay on offer, which includes lockpicking, chasing targets, wearing disguises to infiltrate areas, and general crime scene examination, is severely lacking in its execution. In Judgment, Yagami must help move the story along and crack the case by collecting evidence and presenting it to witnesses. For even more tips, tricks, and guides make sure to search Twinfinite, or you can take a glance at our extensive Judgment guide wiki.The game is afoot - and not particularly interesting That’s everything you need to know about how long Judgment takes to beat and how many chapters there are. ![]() Judgment is probably the longest Dragon Engine game yet, over Yakuza 6 and Kiwami 2, so buckle up if you’re planning to do absolutely everything. ![]() In our own playthrough, we clocked in at just over 60 hours, taking time to do almost every Side Case and Friend Event, and spending a decent amount of time simply exploring the city and playing minigames. Obviously, this can add a ton of time onto your playthrough, upwards of 20-30 hours more honestly. ![]() Some of the side content is weaved into the main story, but most of it is going to be optional stuff you’ll need to tackle on your own. There are 50 Side Cases to tackle in the game, as well as 50 Friend Events to see, and these will pop up as you make your way through the various chapters in Judgment. Of course, Judgment is just rife with side content to dive into, as is typical of Ryu Ga Gotoku Studio’s games. That’s strictly talking the main story, and if that’s all you’re concerned with you can probably beat Judgment in anywhere from 20-30 hours. Judgment is split up into 12 different chapters of varying length, most of which will take you a couple of hours to complete. How Long Judgment Takes to Beat & How Many Chapters There Are Well, here’s how long Judgment takes to beat and how many chapters there are. This brand new PS4 exclusive tells an original legal-drama story, and players will probably be wondering how long it’ll take. If you’ve played one of the Yakuza games in the past you know they can be lengthy experience and Judgment, Ryu Ga Gotoku Studio’s new game, is exactly the same way.
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